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2019.10.10

We have just put a new beta live for WARHAMMER II. This addresses the below issues:

  • Fixed a soft lock that could occur when Gotrek & Felix markers could appear without owning the Gotrek & Felix DLC.
  • Fixed an issue where save games could not be loaded – this issue was more prevalent with multiplayer saves games than single player but did affect both.
  • Fixed an issue where using The Rite of Awakening would not offer any Slanns.
  • Raid region missions will no longer be issued which target horde factions.
  • Wrecker’s Point can now be correctly occupied by Norsca.
  • The Bright Wizard included in the garrison in The Red Moon Inn now correctly has access to his spells.
  • Elector Counts with high fealty are now less likely to secede.
  • Fixed an issue where choosing to stop a succession faction by force via the Empire dilemma did not result in being at war with that faction.
  • Fixed an issue where declaring war on an Elector Count would sometimes not result in a penalty to Imperial Authority being applied.

Please note: for the multiplayer save games, there may still be a potential crash, but this will only occur if you first disable a mod and then try to load the save game in which the mod was previously used. If you haven’t removed a mod which was in the game at the point of saving, you should now be able to access the game.

In order to opt in:

  1. Right-click on Total War: WARHAMMER II in your Steam library
  2. Click Properties and click the Betas tab
  3. In the drop-down menu, select the Version_1.7.2 option
  4. Close the window and your build will automatically update
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